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SmellySkidmark: Anyone that bought the 2nd GT3 pack, you can get the Aston Martin now
Bert: Got mine
SmellySkidmark: NIB an alternative to test «check this»
Seca: Are you Guys doing a 12hr Endurance Race?
Seca: We are looking at running our Australasia Bathurst Enduro, just finalising dates. We are tossing up between the 27th (week before the race), 3rd (day of the actual race) or the 10th (week after the actual race). Do you guys have a preference? We will be getting main post up with details etc in the next day or so.
SmellySkidmark: Round 2 of the Radicals @ Bridgehampton tonight
SmellySkidmark: Server 2 updated to the next round @ Crystal Palace
SmellySkidmark: Round 4 of the Radicals tonight @ Crystal Palace
SmellySkidmark: Server 2 now has the Radicals @ Limerock Park for round 5
SmellySkidmark: Round 5 of the Radicals tonight
fez: pm sent ss and rob
SmellySkidmark: 1 back to you
SmellySkidmark: Radicals has moved to Tuesday nite
SmellySkidmark: Radicals @ Croft tonite
Gussy: can anyone pm me a link for the supercars skin templates for the 6.93?
fez: ss,rob, can either of you update the flat6 server to x3 tyres x3 fuel. thanks :)
RobZee: Done, Fez
SmellySkidmark: Server 2 now has the last race of the Radicals, track has been changed to SMP
SmellySkidmark: Radicals tonight @ Sydney Motorsports Park Qually 8:45
Mullerdylan32: I was just wondering where do I get the mods for the v8 supercars series
SmellySkidmark: try FVR
SmellySkidmark: Servers updated, i recommend you clear you CBash & Shaders before joining the server
Mullerdylan32: i have gone on fvr and i can not find the mods
Bert: @Mullerdylan32 best to go on their forum introduce yourself,if you haven’t done so, and ask them. Great bunch of guys
Mullerdylan32: i have done that then nothing happened afterwards and also sonehow have lost acess to my acount so i cant go on the forum anymore
paps: Just a heads up to admin, I have a guy commenting on one my AL videos «check this» that is struggling to join the Aussie Legends and/or Xfactor forums and also having trouble downloading some of the legend cars.
paps: Youtube user name is LCD LSD.
paps: He is trying to register using the name - 'n4rfzoink'
SmellySkidmark: Some Powercruise highlights... «check this»
Mullerdylan32: thanks for all the help for me to find the v8 supercars mods
Obbzy: Another night of connection losts!!!
Can't be fucked trying anymore.
It was fun while it lasted.
Many thanks to Nib and crew over the years.
See yas around hopefully one day...
RobZee: Sad to hear, Obbzy. I hope you can get it sorted out eventually. Don't be a stranger... join us on TS sometime!
SmellySkidmark: Servers updated
SmellySkidmark: normal services will resume shortly
SmellySkidmark: fez jump onto outlaws TS
SmellySkidmark: Outlaws are hosting the race tonight in the Flat6 @ Rouen. Big thankyou Outlaws

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(WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.85

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1 year 1 week ago - 11 months 1 week ago #1 by Nibiru
Nibiru created the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.85
To start with a HUGE thanks to Darren Blythe for giving permission to convert his track.

Also a BIG thanks to SS for doing the AIW and CAMs

Virginia International Raceway (commonly known as "VIR") is a road course located in Alton, Virginia. VIR hosts amateur and professional automobile and motorcycle events, driving schools, club days, and private test rentals. It is most famous for hosting the IMSA Weathertech Sportscar Championship which takes place every August.

The track itself has been painstakingly modeled from scratch using several sources of technical data, countless photographs, hours of video footage and real world feedback from drivers and racers.

It contains seven layouts: Full, Full (with Oak tree), Grand West, North, South, Patriot & Patriot Reverse. All are fully functioning with AI. Each layout has it's own look and feel in accordance with real life. The 'Full' layout is 2016 race spec as you will see it in the Sportscar Championship/Oak Tree GP.


I started the conversion well over a year ago but got side tracked with the AL cars.
I have added all the rF2 features including the latest rain shaders to the road and kerbs. The tracks get more eye candy as you move closer to race. Also take the time to go exploring around the complex, the attenion to detail is fantastic.

I'm sure there are a few things I've missed so please report and bugs and issues you might find.

enjoy

NiB

First post update

v0.85
Added rubber presets for each track
Added more leaves to the Oak tree

www.mediafire.com/file/j8j5rj7ugzow90o/VIR_v0.85.rfcmp

v0.82
Fixed start lights tracks (Full, Full Oak, Grand and North)

v0.81
change log
Fixed AIW not re-fueling
Fixed crashing if to many AI
Fixed Tyres and guardrail collide issue T2



Last Edit: 11 months 1 week ago by Nibiru.
The following user(s) said Thank You: Bert, SmellySkidmark, Obbzy, paps

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1 year 1 week ago #2 by Bert
Bert replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.80
VR does not do your work any justice. In photos your work and attention to detail is amazing. :1st: :drinks:




I would have probably stolen cars - it would have given me the same adrenaline rush as racing.
(Valentino Rossi)
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1 year 1 week ago #3 by SmellySkidmark
SmellySkidmark replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.80
Big thank you to all the werk you've put into this track Nib. I for one know how long it's taken to get it released, so congratulations.

@ Bert, you really need to get rid of that VR and get back to really good screen/s , well worth it for the picture quality.

SS



"Our Lady of Blessed Acceleration, don't fail me now."
Elwood Blues - The Blues Brothers
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1 year 1 week ago #4 by Bert
Bert replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.80
@ SmellySkidmark, I am with you there mate, really questioning and weighing up the reasons for using VR :( :hi:




I would have probably stolen cars - it would have given me the same adrenaline rush as racing.
(Valentino Rossi)

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1 year 3 days ago #5 by Nibiru
Nibiru replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.80
First post updated

v0.81
change log
Fixed AIW not re-fueling
Fixed crashing if to many AI
Fixed Tyres and guardrail collide issue T2
www.mediafire.com/file/7b9yip1q566kls5/VIR_v0.81.rfcmp
The following user(s) said Thank You: SmellySkidmark, Obbzy, paps

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1 year 2 days ago #6 by Nibiru
Nibiru replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.80
First post update
The game only allows 6 stat lights and I was using 7

v0.82
Fixed start lights tracks (Full, Full Oak, Grand and North)

www.mediafire.com/file/t3icmzw1o60tvcz/VIR_v0.82.rfcmp
The following user(s) said Thank You: paps

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1 year 1 day ago #7 by Obbzy
Obbzy replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.80
Did you update the loading screen? On v0.81 it had v0.8...

OBBZY
"After the third flip, I lost control" - Don Roberts

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1 year 16 hours ago #8 by Nibiru
Nibiru replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.80
No I didn't some also have wrong amount of cars.
Plus I can only get 30 cars at Full, oak, grand and north. They should be 32

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1 year 10 hours ago #9 by SmellySkidmark
SmellySkidmark replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.80
I just loaded it up, 31 + me = 30 cars, strange but true.
Anywho I could still add 2 more AI no problemo . Add more again and it generates more spots, no crash.

SS



"Our Lady of Blessed Acceleration, don't fail me now."
Elwood Blues - The Blues Brothers

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11 months 3 weeks ago #10 by Nibiru
Nibiru replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.80

SmellySkidmark wrote: I just loaded it up, 31 + me = 30 cars, strange but true.
Anywho I could still add 2 more AI no problemo . Add more again and it generates more spots, no crash.

SS

Yeah that's what happens with me. Try loading 31 AI but only 30 cars including me turn up.

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11 months 3 weeks ago #11 by paps
paps replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.82
The following user(s) said Thank You: Nibiru, SmellySkidmark, Obbzy

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11 months 1 week ago - 11 months 1 week ago #12 by Nibiru
Nibiru replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.85
First post updated

v0.85
Added rubber presets for each track
Added more leaves to the Oak tree

www.mediafire.com/file/j8j5rj7ugzow90o/VIR_v0.85.rfcmp
Last Edit: 11 months 1 week ago by Nibiru.
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10 months 2 weeks ago #13 by Nibiru
Nibiru replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.85
The following user(s) said Thank You: Bert, paps

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